> For the complete documentation index, see [llms.txt](https://dante-3.gitbook.io/dante-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dante-3.gitbook.io/dante-docs/modular-experience-system/modular-user-facing-experience/properties.md).

# Properties

### Core References

| Property       | Type              | Description                                                                      |
| -------------- | ----------------- | -------------------------------------------------------------------------------- |
| `MapID`        | `FPrimaryAssetId` | Map to load (AllowedTypes = "Map")                                               |
| `ExperienceID` | `FPrimaryAssetId` | Experience Definition to activate (AllowedTypes = "ModularExperienceDefinition") |

### Session Settings

| Property               | Type    | Default | Description                      |
| ---------------------- | ------- | ------- | -------------------------------- |
| `bIsDefaultExperience` | `bool`  | `false` | Prioritized in quick-play        |
| `bShowInFrontEnd`      | `bool`  | `true`  | Whether to show in the menu list |
| `MaxPlayerCount`       | `int32` | `16`    | Maximum player count             |

### Facing Actions

```cpp
UPROPERTY(EditAnywhere, Instanced, Category = "Facing Actions")
TArray<TObjectPtr<UMES_FacingAction>> FacingActions;
```

Optional configuration carriers. Each action adds metadata or behavior to the experience.
