> For the complete documentation index, see [llms.txt](https://dante-3.gitbook.io/dante-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dante-3.gitbook.io/dante-docs/indicator-system-plugin/indicator-manager-component/adding-the-component.md).

# Adding the Component

{% tabs %}
{% tab title="Blueprint" %}
Open the actor's Component panel and click **+ Add → IndicatorManagerComponent**.\
Assign an `UIndicatorSetupConfig` data asset to the **Indicator Setup Config** slot that appears in the Details panel.
{% endtab %}

{% tab title="C++" %}

```cpp
// MyCharacter.h
#include "IndicatorManagerComponent.h"

UPROPERTY(VisibleAnywhere, Category = "Indicators")
TObjectPtr<UIndicatorManagerComponent> IndicatorManagerComponent;
```

```cpp
// MyCharacter.cpp
IndicatorManagerComponent = CreateDefaultSubobject<UIndicatorManagerComponent>(TEXT("IndicatorManagerComponent"));
IndicatorManagerComponent->IndicatorSetupConfig = /* assign your UIndicatorSetupConfig asset */;
```

{% endtab %}
{% endtabs %}
